A LITTLE BIT OF ME

I started working with 3D back in 2011. I’ve enrolled a class of 3D Studio Max at Eureka ATC (Autodesk Training Center) in Italy, where I learned the principles of Modelling, Texturing and also Rendering.

I liked 3D so much that I wanted to go deeper, so I decided to go to Gnomon School of Visual Effects in Hollywood, California, right after I finished my studies at Eureka.

I knew that at Gnomon were only teaching Maya which is also from Autodesk but has a completely different interface and tools, I was afraid of that but once I learned Maya, I knew that I was never going back. At Gnomon I was able to take a class that covered a 2 years program in only 3 months, it was a very intensive course that opened my mind in so many ways, in fact I went deep into Modelling, Rigging, and also Dynamics, and I had the fortune to learn and share the experience with other amazing artists.

After Gnomon I decided to focus more on Rigging and I’m currently learning a lot of amazing stuff.

These are pretty much all assets for video games.

SIG SAUER

 

MUSHROOMS

DETAILS

 

MEDIEVAL TOWERS

DETAILS

LUMIERE

CHIBI CHARACTER CONCEPT

ROBOT ENEMY CHARACTER CONCEPT

DETAILS

SIG SAUER

 

MUSHROOMS

DETAILS

 

MEDIEVAL TOWERS

DETAILS

LUMIERE

CHIBI CHARACTER CONCEPT

ROBOT ENEMY CHARACTER CONCEPT

DETAILS

CONTACT ME

If you want to learn more about my skills, if you have any questions, or if you want to hire me for your next project, please use the contact form below.